﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace JumpNFight.Weapons
{
    class TeleportEventArgs : EventArgs
    {
        public int PlayerID
        {
            get;
            private set;
        }
        public TeleportEventArgs(int id)
        {
            this.PlayerID = id;
        }
    }
}
